The plan, while effective, has made the game shed some degree of nuance for it. In the end, it's made it difficult for several classes to find a part in certain instances. "In Shadowlands, we're taking a look at changes that could broaden the area of strategic
wow gold options, and in the process, more clearly differentiate the strengths of courses in a variety of AoE scenarios," Blizzard said. "For instance, we'd like to see Outlaw Rogues or Fury Warriors excel in scenarios with four to five goals in near proximity to each other, while ranged casters such as Frost Mages or Affliction Warlocks work much better in sustained damage contrary to groups of five or more targets."
Blizzard also explained that for many players that don't attempt to fight over five or so enemies at a time, they won't feel much of a change at all for their gameplay. However, with a single quick look at the Mythic Dungeon International, it is apparent that bigger pulls, particularly at timed dungeons, have become the norm. Blizzard's post implies that the developer is looking to make pulls of 10 to 20 enemies at a time"more threatening engagements." While the potential changes could be regarded as a way to fight the power creep of AoE over the past 15 decades, many pros, such as Maximum, are not pleased with Blizzard's explanation.
"I feel like this is just another step along the road of slowing the game down, eliminating snapshotting, and including GCD's, that will be bridging the difference between good and bad players," he explained. Blizzard's decision to make this change in the Shadowlands alpha comes after the launch of WoW Classic, which is known for having a range of caps to AoE damage for the melee class. In WoW's original iteration, ranged classes such as mages were used more as AoE pros.
After years and years of lovers begging Blizzard to release some way to play Vanilla, relying upon unsanctioned private servers instead. Last year, Blizzard finally gave the audiences what they desired with the launch of Classic. The community was happy, the game enjoyed a relatively-smooth launch, and fans began counting down the days until the following core attributes were added in.
But we're a good quantity of time from the launch, and everything has exhausted that Classic has to offer. Blackwing Lair and the Molten Core are thoroughly cleared out, Onyxia was murdered countless times, and the PvP system continues to blossom. Fans are wondering, what? In normal Vanilla back in the early 2000's, fans new that there was coming down the pipeline eventually. Even before The Burning Crusade was announced, players of the title understood that they could have more content to play through at some point and that Vanilla WoW wasn't all there was to the game.
But Classic doesn't have the exact feel, it sounds. Blizzard created Classic specifically to feel like Vanilla WoW, which mission was accomplished. The question today is what would be the best move going? Blizzard sent out a character creation survey to the Classic participant base to gauge community interest, asking how they'd like future Burning Crusade content to possibly be placed into the title. Would it be best if you were able to continue your characters ahead into the"new" growth? Imagine if the hosts for the two versions of the game were different so that Classic was not murdered when The Burning Crusade released, starting the cycle all over again?
The WoW community seems torn on which they would rather have to
buy classic gold. On the flip side, we all waited more than a decade to get Classic, and having it die -- if by substitute or loss of player base -- by the addition of this Burning Crusade seems like a nightmare. On the other hand, the game can not exist indefinitely in its existing state with endgame content exhausted, or the participant base will depart anyway.There has not been some sort of statement by Blizzard's conclusion, either confirming they're making Burning Crusade articles or denying it, but the likelihood seems more certain than not. We will just have to wait to find out how things progress to understand what Blizzard intends to do.