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THEMA: It Had Been Content The Mods Were Very Excited

It Had Been Content The Mods Were Very Excited 4 Jahre 8 Monate her #1483

  • Kingang
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I agree with this one, clues suck for pures, and there is not any good reason for getting a hint step in a place you've been earlier, but because you completed a quest you can not return. As having a hint step in an place that exists through a quest, it would be. Another pursuit places for Monkey Madness and ape Atoll are a few of the areas in OSRS gold, and it's a shame as soon as they complete the quest, that pures can't return.

Why is content frequently recycled/reskinned from RS3?

Why is content regularly recycled/reskinned out of RS3? Is that a business-driven choice as it's a player-driven choice since you have info that the content has been appreciated more time effective to not remake content entirely from scratch, or anything different? Could you please talk about that which information has pushed management that HD images for OSRS aren't even worth? I believe that you have data from the first HD launch that reveals it wasn't worth the investment (time spent on graphics vs player attraction/retention) but that is an assumption on my part.

Is Jagex contemplating creating & distributing an game client, or are you really pleased allowing third party developers to take on this and capture the market? How are decisions made when it comes to long-term small business approaches for RuneScape (rather than what we've seen with project-based content development)? The two for you as a member of management, and for the company as a whole.

What do you see as the business plan for RuneScape? Together with the position of not adding MTX, there needs to be a method to keep your playerbase and attract new players. We have seen mobile which has appeared to be a huge change, but we haven't heard much about this because. It seems all focus was on improving player experience, but I'm hoping to hear you talk about a long term & aim that is driven.

What content are you talking to as recycled anyhow? Most of those are from rs2 not buy RS gold. I understand the argument but still, get your facts straight. These examples are simply silly. How can you avoid that when the two games are the power of items, along with the same can progress upward? This BiS maul? Despite not looking anything like it oh, it's obviously the chaotic maul. Inferno is your kiln. Despite being completely distinct. Finally code they need to model and equilibrium everything out of scratch.
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